Strength: | |
Strength governs what weapons a hero may use effectively, and determines, in part, the hero's hit points.
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Magic: | |
Magic is a measure of a hero's ability to cast spells. Hero's with a high score will cast spells easily, while those with low scores will have difficulty casting the simplest spells.
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Combat Bonus: | |
Combat Bonus is added to a hero's combat strength regardless of what weapon is being used.
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Hit Points: | A Warrior's hit points will equal strength plus five; a Thief's, strength plus three; a Wizard's, strength plus one. |